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Bachelor of Arts or Bachelor of Fine Arts in Game and Computer Arts

If you are interested in designing vibrant, virtual worlds or inventing creatures from another planet, studying Game and Computer Arts will put students on track to enter into the exciting worlds of software development work and digital art production. The major will also allow for the pursuit of an individual practice, or position graduates to continue study in any discipline of digital art-making.

The Game and Computer Art programs at Albertus introduce game-making as an interactive art form with an emphasis on 2D and 3D design, multi-media digital asset creation, and creative coding, setting it apart from other concentrations in the arts at Albertus.

This interdisciplinary major will include courses offered in Visual and Performing Arts, Communications, Computer Information Systems, and Business Administration and Management.

The Albertus Difference

What Makes Game and Computer Arts at Albertus Different?


  • Hands-on, experiential learning
  • Interdisciplinary perspectives
  • Emphasis on collaborative work


  • Personally invested professors
  • Small class sizes
  • Innovative, well-rounded programs
  • Resources and opportunities for research


  • Lively extracurricular activities
  • Campus-wide events
  • Service and community engagement


  • Active career counseling
  • Opportunity-building networks
  • Access to internships and professional experiences
Hands-On Learning

The Albertus Game and Computer Arts Degree Program

Students will pursue coursework in traditional and new media art production and are required to complete an internship in a relevant field to gain hands on experience and to develop the skills that will establish themselves in a wider artistic community.

Throughout their time at Albertus, students will maintain an ePortfolio with work that demonstrates learned skills in their chosen area of focus. This will serve as a resume builder and will be a valuable asset to show potential employers upon graduation.

Esports at Albertus Magnus College

Esports is a growing industry of competitive skilled gamers. Albertus is working to outfit room 105b in the Hubert Campus Center to be an Esports venue for students to compete, use recreationally, and as a specialized classroom.
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Faculty Members

The Albertus Game and Computer Arts Faculty


Where Will Your Game and Computer Arts Degree take You?

Graduating students will have the skills to enter into entry-level software development work or digital art production. BFA students, in particular, will be prepared to pursue advanced study in any discipline of digital art-making or pursue an individual practice. According to the U.S. Department of Labor Bureau of Labor Statistics, the median salary for graduates with an undergraduate degree in multimedia arts and animation, or digital art production, in 2018 was $75,520 per year, a number which is expected to grow annually.

Possible career paths with a Bachelor of Arts or Bachelor of Fine Arts in Game and Computer Arts include:

Lead Designer
Content Designer
Game Mechanic Designer
Level Designer
3D Modeler
Sprite Animator
Asset Designer
Audio or Video Production Specialist
AI Programmer
Quality Assurance Tester

Game and Computer Arts Courses

The Game and Computer Arts curriculum at Albertus builds a foundation in both visual arts and digital technologies, then expands on those traditions to include new media production, newly realized fields of art-making, and the pursuit of production relevant to individual interest. The Arts & Entrepreneurship course will prepare students for the administrative and professional realities of a career in the arts.

The major in Game and Computer Arts will produce students who recognize the importance of culture in art creation, have excellent communication skills, and possess the flexibility necessary to adapt to an ever-changing technological landscape.

By the completion of this major, students will demonstrate:

  • The ability to effectively communicate their ideas orally, in writing, through drawing, and graphically;
  • Proficiency with industry-standard tools for digital production and distribution;
  • An understanding of and proficiency with fundamental art and design principles, including graphic and user design;
  • Professionalism in both work ethic and delivery quality;
  • An understanding of creative production and the technical processes related to digital production;
  • A fundamental proficiency with computer programming for art and interactivity.

Interested in learning more about the diverse courses offered at Albertus?

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Purposeful Vision & Direction

The Albertus Game and Computer Arts Degree Mission Statement

The mission of the Department of Arts is to lead our students to a lifetime of creative production while preparing them for a rewarding professional career. Our curricula combine the humanistic offerings of a Liberal Arts college with a broad and integrated training in the arts.

Our program of study affords students the opportunity to prepare for a variety of professions in a variety of media production. Blending traditional liberal arts with specific career-oriented coursework, students are given the foundations, skills, and ethical perspectives to be successful in either mass media careers or entrepreneurial individual practice, and to be productive members of society. The combination of scholarly search for knowledge, development of essential skills, and the application of these in society guide the major in keeping with the Mission of the College.

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